Kaboom! A Guide for Black Mage (2024)

Will add this part in soon.

Job Traits


Magic Attack Bonus – Black mages get bonuses to their MAB at levels 10, 30, 50, 70, 84, and 91. Magic attack bonus is simply the way it sounds – it increases the power of magic spells. As a job trait these bonuses are always active.

Clear Mind – Black mages get the Clear Mind trait at levels 15, 30, 45, 60, and 75. Clear mind increases the amount of MP you’re character recovers while resting.

Conserve MP – Gained at level 20. Occasionally reduces a spells MP cost.

Magic Burst Bonus – Gained at level 45, 58, 71, 81, and 97. So what is a magic burst? During combat each skill chain has an opportunity to magic burst. Similar to completing a skill chain, a black mage’s spell must land after the animation for the skill chain has been completed. This takes careful timing and the “when to begin casting” will differ from person to person based on spell, fast cast, etc. Magic burst greatly increases magic accuracy and damage. More then one magic burst can happen at the same time (assuming that each caster is using the correct element). The chart for skill chains and the element needed to magic burst can be found here.

Elemental Celerity – Acquired at level 50 and 90. Quickens elemental spellcasting.

Occult Acumen – Acquired at level 85. Grants the caster a TP bonus when dealing damage with elemental or dark magic.

Elemental Seal Recast (Merit) - Each level of this enhancement decreases the recast time of Elemental Seal by 20 seconds, to a minimum recast time of 8 minutes, 20 seconds.

Magic Potency (Merit) - Each level of this enhancement provides +2 Magic Attack Bonus to the associated elements' damage, up to a maximum of +10 when the element is merited five times. 6 of the 8 elements may be chosen for individual upgrading: fire, ice, wind, earth, lightning, and water. However, because the max combo for group 1 merits is 10 total, only two elements can be fully upgraded to maximum potency.

Job Abilities


Manafont – Manafont is a Black Mage’s one hour ability. When active, the MP cost of all magic is reduced to zero, allowing spells to be freely cast as long as recast timers permit. When active, the casting of any type of spell becomes uninterruptible by melee damage, an effect that is normally limited only to Songs. Movement, along with Stun, Sleep, Silence, and other such debilitating status effects that halt spellcasting may still cause interruptions.

Elemental Seal – Level 15. When activated, greatly increases the chance that user's next spell will not be resisted.

Mana Wall – Level 76. Allows you to take damage with MP & reduces damage taken by 50%. (100 Damage taken takes 50 mp away instead of 100 hp)

Enmity Douse – Level 87. Reduces the target's enmity towards you. There is a 10 minute recast. Use wisely.

Manawell – Level 95. Eliminates the cost of the next magic spell the target casts.

Support Job Selection


Red Mage

What you gain:
-Convert
-Magic Defense Bonus II
-Fast Cast
-Various spells such as Phalanx, Stoneskin, Refresh, Haste, Gravity, bar spells, up to cure IV, dispel.

Scholar

(Provided by Bikpik on Cerberus):
What you gain:
- Max MP Boost I (10MP)
- B+ skill bump (if you aren't already capped) to Dark, Elemental and Enfeebling in Dart arts, and Divine, Healing, Enfeebling, and Enhancing in Light arts.
- While in the respective arts, you get 10% reduced MP cost, and -10% casting and recast time.
- Sublimation (2HP > 3MP)
- 2 Stratagems (that takes 2 mins to recharge), which you can use are: Penury/Parsimony(half MP cost), Celerity/Alacrity(Fast cast 50%) and Accession/Manifestation(AoE certain spells).
- Weather spells up to Ice (Don't have Thunder/Light/Dark)
- All Helix spells (more Dot, and VW procs)
- All -na spells (except for Stona)(addendum: white)
- Klimaform (Increases the magic accuracy for spells of the same element as the current weather)
- Reraise (addendum: white)
- Dispel (addendum: black)
-being immune to sleep while using sublimation can be extremely helpful at times

White Mage

What you gain:
-Various spells such as Stoneskin, Haste, Pro 3, Shell 2, bar spells, up to cure IV, na spells, Teleport spells.
-Auto Regen trait
-Magic Defense II
-Tranquil Heart (Reduces enmnity when casting healing magic)
-also gains flash which can be invaluable at times, same extreme
accuracy as stun has against generic targets
-divine seal: doubles the amount cured of your next cure or curaga spell

Ninja

What you gain:
-Utsusemi Ichi/Ni
-Tonko/Monomi
-gains one yellow proc as well on 7/8 days of the week

Bard

What you gain:
- 1 Abyssea yellow proc per game day. (threnodies) Usually must use elemental seal to land these threnodies.

Kaboom! A Guide for Black Mage (2024)

FAQs

Is Black Mage good for beginners? ›

Black Mage Strengths and Weaknesses

No combat raise, unlike the other two caster DPS. Mismanaged movement tools and resources can lead to a massive damage loss. Newer players to the job may have difficulty learning to adapt and maintain the rotation amidst mechanics.

What does a Black Mage do? ›

Black mages are able to invoke devastating spells of ancient magic and subdue multiple enemies with a single cast.

What level is Black Mage? ›

To become a Black Mage, you have to have completed the level 30 Thaumaturge class quest - "Facing Your Demons" and complete the "Sylph Management" step of the Main Scenario Quest.

What stats are best for Black Mage FFXIV? ›

Weapon Damage (denoted by "Magic Damage" on the tooltip for your weapon) and Intelligence are the two most important stats for Black Mage.

What class to pick for Black Mage? ›

Black Mage's starting class is Thaumaturge. Players can unlock Red Mage by leveling any other job to level 50 and having the Stormblood expansion. Summoner is the easiest job to play, and Black Mage is not just the most difficult Caster but the most challenging job in the entire game.

What is the best starting character for mage? ›

For magic, beginners should start with the Astrologer.

Consider this your basic Mage, adept at spell-slinging and also equipped with a backup sword for emergencies. The high intelligence stat makes it easier to use some of the best spells in the game early on as well.

What is the lifespan of a Black Mage? ›

The party encounters three Black Waltzes during their travels and as the name "waltz" suggests there might never have been more than three. The average black mage has a limited life expectancy of about one year.

What race is Black Mage? ›

Black mages are a race of man-sized dolls made by Queen Brahne. The same name of the race is also a class.

Is Thaumaturge the same as Black Mage? ›

Players start as a Thaumaturge, and then may upgrade to Black Mage using the Soul Crystal obtained from the quest "Taking the Black" after Thaumaturge reaches level 30.

What comes after Black Mage? ›

Final Fantasy III

An upgraded variant, the Magus, is later available from the Earth Crystal, which surpasses the Black Mage in terms of spell casting abilities.

What level does Thaumaturge turn into Black Mage? ›

Once a Thaumaturge reaches level 30, he or she can become a Black Mage. In addition, having a level 15 Archer is also required to unlock the Black Mage Job.

Is The Black Mage male or female? ›

Monk: Male. Red Mage: Female. White Mage: Female. Black Mage: Female.

What is the best pairing for Black Mage? ›

Combining Black Mage with Monk gets three Swiftness licenses and the Black Mage is able to bypass the Esper lock on them. Monk has high HP and access to White Magick, including Holy, boosted by the Black Mage's maximum Magick Lores and the ultimate staff (Staff of the Magi), which augments Holy damage by 50%.

What is the most important stat for mages? ›

Intellect is your "primary" stat, meaning that you use it rather than Agility or Strength, not that it is the best in all situations. It provides you with Spell Power, which increases the damage of your spells.

Who is the best mage for beginners in League of Legends? ›

This might be an unpopular opinion, but the easiest mages for beginners are Ziggs, Xerath, and Vel'koz. These artillery mages focus mostly on skillshots and are less reliant on auto attacks, so you don't have to learn two things at once.

Is Red Mage beginner friendly? ›

Fairly easy. It is the easiest magic ranged job to get into it as everything is pretty straightforward.

What is the difference between a white mage and a Black Mage? ›

White Mage is how they translated the Cleric class; that's why it can wear heavier armor, and only damage undead. Black Mage is how they translated the Wizard class; that's why ice spells are higher level than fire and bolt spells.

What class should a red mage start? ›

Red Mage (RDM)

They have a lower damage output than other DPS classes due to long casting time, but they make up for their speed with versatility. There is no base class for the Red Mage, but you must reach level 50 as a Disciple of War or Magic before you can try the job out.

References

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